Hexy: The Hexapod

"A modular hexapod-quadruped hybrid robot for stable, adaptive, autonomous movement and mapping"

Hexy Robot

Hexy is a six-legged robot that has been designed to confidently explore tricky terrain. While traditional wheeled robots may become stuck and bipedal ones may be unstable, Hexy’s hexapod structure provides the balance and control needed to move smoothly across everything from rocky ground to city rubble and even potential use on other planets.

Developed as part of a graduate research project at NYU, Hexy has been built for intelligent movement. Model Predictive Control (MPC) is used to plan steps in real time, while camera and IMU data are fused to estimate location and motion. With Visual SLAM, the surrounding environment is mapped during navigation, and autonomous obstacle avoidance enables the robot to adapt its path in response to unexpected barriers.

Whether industrial sites are being inspected or distant terrains are being explored, Hexy has been designed to go where other robots cannot.

Advantages of Hexapod over other designs are shown in the table below:

Category Hexy (Hexapod) Drone (Quadrotor) Quadruped Biped
Stability High static stability with tripod gait Low – must constantly adjust to stay airborne Moderate – requires dynamic balance Low – dynamically unstable, must balance continuously
Terrain Navigation Excellent – handles uneven, soft, or cluttered terrain Good in open spaces, poor in cluttered/indoor areas Good – handles moderate terrain well Fair – good for stairs and urban surfaces
Payload Interaction Can make stable ground contact and support manipulation None – cannot touch or manipulate directly Limited – some can manipulate, but tradeoff with walking Best – humanoid form fits manipulation tasks well
Energy Efficiency Efficient – consumes very less energy Poor – high energy use for hover Moderate – lower than drones but more than Hexy Poor – high control and power demands
Redundancy Yes – walks even with one or two leg failures No – failure in rotor = crash Low – difficult to recover from leg loss None – one leg failure = fall
Maneuverability in Confined Spaces Strong – can move in any direction without turning Limited – requires clearance and flight space Good – but limited in sideways motion Limited – requires full body rotation to reorient
Ease of Control Moderate – simplified by static balance Hard – continuous feedback and control required Hard – needs active balancing Very hard – needs constant dynamic feedback
Failure Recovery Very high – multiple gaits possible even with leg damage None – failure is catastrophic Poor – can't recover from single leg failure easily None – highly sensitive to imbalance
Deployment Readiness High – easier to tune and build High – but needs regulation and skilled pilots Moderate – needs gait tuning and robust build Low – complex, costly to stabilize
Manipulation Potential Future support with leg repurposing possible Limited to suspended grippers Possible but often reduces walking performance Best for anthropomorphic interaction